Tag Archives: Cocoa

Submitting FileMaker Runtimes to the Mac App Store


I have been looking at the feasibility of submitting an app to the Mac App Store using FileMaker. When the Mac Store was first announced, it sounded like the apps had to be created in Xcode/Cocoa and nothing else would do. Since that time, I have seen discussion of using Adobe Flash and RunRev’s LiveCode […]

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ScreenSteps vs MacSnapper


UPDATE: 2014-07-31 – ScreenSteps has gone to a subscription model. Following in the footsteps of Adobe, FileMaker and others, presumably, they are trying to set themselves  to be a sustainable enterprise going forward. Their pricing is quite high for individuals, as their target market now seems to be corporations, rather than mom and pop’s software developers. Their […]

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